Thursday, November 22, 2012

Building from the desert

Low poly building made with Maya and Photoshop. Maps: Diffuse + Normal + Specular + Alpha (tents).
©2012 WinterLeaf Entertainment. Artwork by Pocket Clouds.














Sunday, June 3, 2012

Way To Bones

"Way To Bones", a gateway to underworld... Digital paint illustration inspired by:
  • The new awesome Diablo 3 (see here)
  • The phenomenal Earthworm Jim game level where appear "Evil The Cat" (see here)
  • The fantastic cover of Crystal Empire album by Freedom Call (see here)

If you interested for a fine art print or poster, please contact me.


- FINISHED VERSION -


- SOME IMAGE DETAILS -








 - SOME PROJECT STEPS -


...AND THIS CASUAL DISCO "INFERNO"!
(because Satan also must to entertain himself...)


Low poly modeling and UVing

Diffuse + specular map directly displayed in Viewport 2 (Maya)


Tuesday, April 10, 2012

Seamless rock wall texture

Seamless tileable texture for games 1024x1024 px. Tiled in Photoshop developed in Maya.




Friday, April 6, 2012

8-Bit Glory!

Epic pixel-art entry WINNER of the 8-BIT Challenge global contest on Deviant Art!!!
This design be print on the hoodies directly on deviantWEAR!
1500 USD and 10 units of hoodies with my design earned, for more I can see my design around the globe!









Tuesday, January 24, 2012

Monday, January 23, 2012

Down To Moon site!!!

Entire artworks creation for Down To Moon Games company website.
Background, interface elements, logo design, company characters, sides characters, style of production, IDLE animations, interactive animations, all the art production made by Samuele Granzotto except the game banners section.

See at: www.downtomoon.com

Copyright ©2012 Down To Moon Games